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David Srbecký's blog

SharpDevelop and the Google Summer of Code 2009

SharpDevelop is participating in the Google Summer of Code this year.

It is an opportunity for students to earn 4500 USD over the summer by working on an open-source project.

We have created a list of ideas, but you can work basically on anything you want as long as it is relevant to SharpDevelop.  You can find the list of ideas and any further information on the SharpDevelop wiki page for the Google Summer of Code.  You can submit your application here.

If you are not a student or if you do not have enough spare time, you can benefit as well.... share your ideas with us and maybe some student will pick them up and implement them.

Feel free to contact us on the forums or via email.

Please spread the word and tell your friends about the Summer of Code...

Published Mar 24 2009, 03:09 AM by DavidSrbecky
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ChristophWille said:

I'd like to float one idea outside the GSoC wiki page first - there is the so-called MSBuild Sidekick ( I think it could be useful to have a visual MSBuild editor inside SharpDevelop, especially for scenarios like build automation. There are quite a few people that hand-craft build files.

The Windows SDK comes with a WPF sample "MSBuildG" in the file. Together with the Project Service that is in SharpDevelop today, it should be possible to create a visual build file editor for SharpDevelop.

March 24, 2009 2:01 PM

Laputa said:

David wrote a blog post on our participation in the GSoC 2009 . It refers to the GSoC 2009 Wiki entry

March 24, 2009 2:51 PM

Alex on ASP.NET said:

#develop beim Google Summer of Code 2009

March 24, 2009 8:36 PM

Alexander Zeitler said:


I would like to see T4 template support like here:

March 24, 2009 9:25 PM

ChristophWille said:

With regards to T4, another good reason to support T4 is Switching all templating in SD to T4 plus having an editor for T4 definitely would qualify as a full-blown student project.

March 25, 2009 10:16 AM

DavidSrbecky said:

* As far as code generation goes, I also would like to mention MyGeneration

* Does anyone have any ideas how to improve SharpDevelop with regards to game development?

March 25, 2009 11:08 AM

dacastanaza said:


I definitely support the refactoring idea. That would make SD even more appealing for every kind of development.

March 25, 2009 4:57 PM

Alexander Zeitler said:

This is also a feature I would like to see in #d:

March 29, 2009 5:51 PM

ChristophWille said:

Supporting PowerShell (editing in general plus scripting experience for SharpDevelop) could also be a potential project.

April 1, 2009 7:34 PM

nikhilsarda said:

DavidSrbecky  said:

* Does anyone have any ideas how to improve SharpDevelop with regards to game development?

Game engines use Octtrees, BSP trees or some other spatial indexing data structures for culling, z-ordering and most important of all, collision detection. Although BSP trees are obsolete, many games use them coz of reaaaally old code bases (check out the quake 2 src). Octtrees are being used for the latest engines and they fan out really fast.... I think you get the drift..... :-D

April 3, 2009 9:49 AM
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